'Marbleous' Mayhem

The need

  • Galt had never used PR in its 150 year history but recognised the need for a consumer PR campaign to launch a new Marble Racer game in the run up to Xmas 2004
  • Make the media see it as more than a marble run – and be bothered to have a go

The solution

  • Marble Racer movie created to demonstrate the thrills and spills of the game to the media - and to avoid 'media apathy/product construction issues'
  • Hosted and virally distributed to create buzz
  • Intensive media relations
  • Reviews, new product features and competitions set up for critical Christmas build up

The result

  • Features in key media such as Toxic, Sky Kids, Thunderbirds, Disney Channel, CBBC, Right Start and Women’s Weekly
  • Marble Racer exceeded expectations at retail during the Xmas period
  • Energy retained to look after their consumer PR across all ranges for 2005 onwards

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